-
v1.927d249d7 · ·
Welcome to War 1.9! Remember to backup your war zone data before upgrading. - Economy support! (through Vault). Use /zonecfg ecoreward:MONEY or /teamcfg to reward players of the winning team at the end of a game. - Language update! War now supports (fully or partially) 27 languages. See https://github.com/taoneill/war/wiki/Languages for more. - Automatically send players to a particular war zone and autoassign them when they connect to the server. Use /warcfg autojoin:ZONE - Give players potion effects when they join your war zone or team. Use /zonecfg applypotion:EFFECT;TICKS;POWER - PvP servers: make players wait before they teleport to a zone or war hub. Use /warcfg tpwarmup:TICKS - mark players exempt with war.warmupexempt - New scoreboard type: top kills. Shows each player’s kill count in a zone. Use /zonecfg scoreboard:topkills (requires a resetzone) - Sound effects from killstreaks (https://gist.github.com/cmastudios/5687654) - Drop inventory on kill - use /zonecfg inventorydrop:true or /teamcfg - Compatibility with Minecraft 1.9.4 - MANY BUGFIXES! Check GitHub for a list. - All remaining features will come with War 1.10. State of Development: We will continue support for the 1.x branch of War for the foreseeable future, supporting Bukkit. Currently, a new universal version of the plugin, with an abstract core, is under development for both Bukkit and Sponge servers, serving as a rewrite of this plugin. It will be known as War 2.0. As of now (2016-06-08) only basic functionality is available. To help develop, or follow development, visit the GitHub page at https://github.com/cmastudios/war-sponge or the website at http://warhub.net Happy Warring! -cmastudios
-
-
-
-
-
-
-
-
-
-
-
v1.6preview57fef7c96 · ·
-
v1.6preview466b4af4d · ·
-
v1.6preview38fcd24da · ·
-
-
-
-
-
-